We all know even the most modern Switch model (OLED) is a far more plausible gaming platform than a lot of the top-of-the-line PC hardware in this current climate, and in my opinion that needs to be taken into account. What I will say however, is that Rise on the Switch is still a great version of this game, one that is far more accessible and reasonable to experience at its best. It's not just the better visuals and frame rates that serve as the baseline for this understanding, but it's also the near instantaneous loading times and the ability to play the game with a controller of your choice that elevate the experience significantly. The Dual Blades and faster gear alleviate this problem significantly, but neither are helped by the mouse and keyboard controls.Īfter sinking a bunch of hours into Monster Hunter Rise on PC and Switch, I do stand by the belief that the PC version is, generally, the better version of the game, assuming you have the gear and tech to be able to push it to its boundaries. It might sound like a silly criticism, but when you're playing a version of the game that is far more responsive, using tools that limit your opportunity to react are difficult to get behind. The heavier items, like Great Swords and Hammers feel exhausting and stiff to use, especially when you're attempting to fight more agile creatures. In my opinion, this is something that is highlighted even further by the gear you choose to wield. The combat, for example, feels sluggish and slow and it can be a massive challenge to respond to the attacks of monsters, who use their size and power to throw you around like a ragdoll. When you're playing on a small screen at 30fps, Rise stands up as a well-rounded title, but when you significantly improve the performance, you can start to see the cracks in Rise's gameplay. What I'm talking about is the gameplay and the combat in general. If you are looking for a more comprehensive look at Rise as a whole, be sure to read our original review here. Just to be clear as well, since we reviewed Monster Hunter Rise back in March 2021, I won't be talking all that much about the storyline and game design per se in this review, rather my focus will be on the performance of the PC version and how it compares to the Switch. I've been checking out the PC version of Rise for a while now, and while I can safely say this is the optimal way to experience this game, it isn't perfect. This is precisely why the PC launch of Rise is such an exciting one, as Capcom has taken a game of already critical acclaim and removed a lot of the hardware constraints the Switch places upon it. Don't get me wrong, the ability to play on-the-go is great, but at the same time, being tied to a console with generally less powerful core hardware limits the experience you can have quite significantly. While it's become pretty clear that Monster Hunter Rise was one of 2021's top titles, there's no denying that being a Nintendo Switch exclusive limits the game in certain places.
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